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Chee Kiong judging the board games
Students playing the games designed for them
Oral presentation skills required to explain the game to the visitors
One of the games that needed some strategic moves
Everyone had a field day at the game booths
Motivating students to give their best shot for the judging
Differrent races come together for a common goal
Bonding with each other through designing the game
Playing with my ex-student Ravin, who now teaches with me
We learn to resolve conflicts amicably in the process of designing the game
One of the games that drew a large number of audience
Through our research we learnt a lot about the different races
Our creativity and innovativeness are put into coming up of this game
Makan Poly is about the different dishes found in Singapore
Students trying out the game on multi culturalism
Our creativity and innovativeness are put into coming up of this game
Makan Poly is about the different dishes found in Singapore
Students trying out the game on multi culturalism
Thanks for this project! It brought us closer.
Tightening the social cohesion in Singapore through playing of games
As part of the Racial Harmony Day Commemoration, the Character Education and Pupil Welfare Department organised the Character Development Lesson (CDL) Board game demonstration. Students from Sec 3 classes together with their CDL teachers and friends had a field time playing the games designed by the students for the students.
Students had to apply creative and critical thinking skills as well as foster collaborative learning skills and Social Emotional Learning competencies in coming up with the projects.
The message behind designing the games is for students to realise the importance of preserving racial and religious harmony and through many races, religions, languages and cultures, we will pursue one destiny; for Singapore's prosperity and stability. This is also a topic they do in Sec 3 Social Studies on Bonding.
The 15 board games demonstrated were given creative names like 'Makan Poly', 'Wheel of Harmony', 'Culture Starz', Cultural Devotional Challenge', 'The 25 Squares', 'We're One S'pore', "Footprints of Singapore', 'Top Game', Racial Boo', 'Slopes and Valleys' etc.
Let's hear some comments of the participants and those present:
"I bonded closer with Jie Ming in the process of designing this game."
- Fazira (participant)
"The project allowed us to come together, work together and discover more about each other."
- Yong Sheng (participant)
"We learn about time management and why it is important to prepare early, especially for exams."
- Jia Min (participant)
"By working in group, we learnt how to manage our differences and came up with the best solutions for all."
- Denise (participant)
"We did research work on the internet and interviewed our friends from different races to know more about their culture. It was very useful."
- Cherry (participant)
"My team members had fun together in coming up with the format of the game and the interesting questions on the different customs and traditions." - Hanis (participant)
"Our level of awareness and knowledge of the different races, customs and culture has increased through designing the board game."
- Rachel (participant)
"It was fun playing the games. I learnt more about others by answering the questions posed to me."
- Hidayat (visitor)
"I enjoyed myself playing the games. Some of the games were unique and creative."
- Niresha (visitor)
The teachers also gave the thumbs up for the games demonstrated.
"The games are really interactive and I enjoyed playing them. The students were confident in their presentation skills"
- Mr Ong CK
"I played a very innovative game. The students had applied a high level of creativity into designing the game."
- Ms Amanda Wong
"There are so many good games showcased today. I am amazed."
- Ms Nur Kamilah
As for me, I felt great crafting the lesson and designing the board game requirement and coordinating such a fun-filled, hands-on, values-education activity. The colourful work of the students added colour and vibrancy to the whole atmosphere in the canteen on that Friday. The students took great pride in demonstrating their work. This platform was indeed a great effort to round up the RHD celebrations too.
The support given by the teachers and students for this project was superb!
Tightening the social cohesion in Singapore through playing of games
UNITY IN DIVERSITY BOARD GAME
As part of the Racial Harmony Day Commemoration, the Character Education and Pupil Welfare Department organised the Character Development Lesson (CDL) Board game demonstration. Students from Sec 3 classes together with their CDL teachers and friends had a field time playing the games designed by the students for the students.
Students had to apply creative and critical thinking skills as well as foster collaborative learning skills and Social Emotional Learning competencies in coming up with the projects.
The message behind designing the games is for students to realise the importance of preserving racial and religious harmony and through many races, religions, languages and cultures, we will pursue one destiny; for Singapore's prosperity and stability. This is also a topic they do in Sec 3 Social Studies on Bonding.
The 15 board games demonstrated were given creative names like 'Makan Poly', 'Wheel of Harmony', 'Culture Starz', Cultural Devotional Challenge', 'The 25 Squares', 'We're One S'pore', "Footprints of Singapore', 'Top Game', Racial Boo', 'Slopes and Valleys' etc.
Let's hear some comments of the participants and those present:
"I bonded closer with Jie Ming in the process of designing this game."
- Fazira (participant)
"The project allowed us to come together, work together and discover more about each other."
- Yong Sheng (participant)
"We learn about time management and why it is important to prepare early, especially for exams."
- Jia Min (participant)
"By working in group, we learnt how to manage our differences and came up with the best solutions for all."
- Denise (participant)
"We did research work on the internet and interviewed our friends from different races to know more about their culture. It was very useful."
- Cherry (participant)
"My team members had fun together in coming up with the format of the game and the interesting questions on the different customs and traditions." - Hanis (participant)
"Our level of awareness and knowledge of the different races, customs and culture has increased through designing the board game."
- Rachel (participant)
"It was fun playing the games. I learnt more about others by answering the questions posed to me."
- Hidayat (visitor)
"I enjoyed myself playing the games. Some of the games were unique and creative."
- Niresha (visitor)
The teachers also gave the thumbs up for the games demonstrated.
"The games are really interactive and I enjoyed playing them. The students were confident in their presentation skills"
- Mr Ong CK
"I played a very innovative game. The students had applied a high level of creativity into designing the game."
- Ms Amanda Wong
"There are so many good games showcased today. I am amazed."
- Ms Nur Kamilah
As for me, I felt great crafting the lesson and designing the board game requirement and coordinating such a fun-filled, hands-on, values-education activity. The colourful work of the students added colour and vibrancy to the whole atmosphere in the canteen on that Friday. The students took great pride in demonstrating their work. This platform was indeed a great effort to round up the RHD celebrations too.
The support given by the teachers and students for this project was superb!